Survivarium

Expériences de survie en mondes ouverts : aide, news & serveurs
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    [RESOLU] [linux] Bug au lancement d'une partie

    Partagez
    Voodoonice

    Voodoonice
    Vit dans une décharge
    Vit dans une décharge

    Messages: 32
    Date d'inscription: 14/11/2014
    Localisation: Nice

    [RESOLU] [linux] Bug au lancement d'une partie

    Message par Voodoonice le 26/11/2014, 14:37

    Bonjour,

    Le jeu ce lance normalement, je peux aller dans les menus.... mais lorsque je veux lancer une partie solo,j'ai ces erreurs 



    Si quelqu'un à une idée  Wink


    Dernière édition par Voodoonice le 3/12/2014, 10:41, édité 1 fois
    Thibor

    Thibor
    Mort de peur
    Mort de peur

    Messages: 9
    Date d'inscription: 27/11/2014

    Re: [RESOLU] [linux] Bug au lancement d'une partie

    Message par Thibor le 27/11/2014, 18:47

    Un pote jouant sur linux m'a indiqué qu'un joueur anglois avait trouvé la ligne de code fautive et donnait sur le forum officiel la solution pour les linuxiens (ce qui lui permet de jouer désormais). Sans doute les devs corrigeront d'eux-même d'ici quelques temps mais si tu t'en sors avec une console tu dois pouvoir t'en sortir si tu trouves le post, ce qui est moins évident.
    Voodoonice

    Voodoonice
    Vit dans une décharge
    Vit dans une décharge

    Messages: 32
    Date d'inscription: 14/11/2014
    Localisation: Nice

    Re: [RESOLU] [linux] Bug au lancement d'une partie

    Message par Voodoonice le 28/11/2014, 14:55

    Merci pour l'info, je vais rechercher cette fichue ligne Wink
    Voodoonice

    Voodoonice
    Vit dans une décharge
    Vit dans une décharge

    Messages: 32
    Date d'inscription: 14/11/2014
    Localisation: Nice

    Re: [RESOLU] [linux] Bug au lancement d'une partie

    Message par Voodoonice le 29/11/2014, 14:18

    Bon j'ai cherché sur le forum mais je ne trouve rien qui correspond à mon problème, au cas ou, je met le fichier log
    Code:
    ERROR: ld.so: object '/home/emmanuel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    Setting breakpad minidump AppID = 251570
    Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197993375713 [API loaded no]
    pure virtual method called
    terminate called without an active exception
    IP address: 127.0.0.1
    IP address: 192.168.0.14
    Stacktrace:


    Native stacktrace:

       /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Mono/x86/libmono.so(+0x8b5ac) [0xf5a595ac]
       [0xf7768410]
       ./7DaysToDie.x86() [0x8fdb5c5]
       ./7DaysToDie.x86() [0x8fdb602]
       ./7DaysToDie.x86() [0x8fd91c5]
       [0xe639bf49]
       [0xe639c450]
       [0xe63a01de]
       /lib/i386-linux-gnu/libpthread.so.0(+0x6f70) [0xf76f8f70]
       /lib/i386-linux-gnu/libc.so.6(clone+0x5e) [0xf73904ce]

    Debug info from gdb:

    ERROR: ld.so: object '/home/emmanuel/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    Could not attach to process.  If your uid matches the uid of the target
    process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
    again as the root user.  For more details, see /etc/sysctl.d/10-ptrace.conf
    ptrace: Opération non permise.
    : axis 13: raw -32767, mapped 0.000000
    /dev/input/js0: axis 14: raw -32767, mapped 0.000000
    /dev/input/js0: axis 15: raw -32767, mapped 0.000000
    /dev/input/js0: axis 16: raw -32767, mapped 0.000000
    /dev/input/js0: axis 17: raw -32767, mapped 0.000000
    /dev/input/js0: axis 18: raw -32767, mapped 0.000000
    /dev/input/js0: axis 19: raw -32767, mapped 0.000000
    /dev/input/js0: axis 20: raw -32767, mapped 0.000000
    /dev/input/js1: driver version: 2.1.0 (20100)
    /dev/input/js1: fd 26, buttons 12, axes 6, name Logitech Logitech RumblePad 2 USB
    /dev/input/js1: axis  0: raw -32767, mapped 0.000000
    /dev/input/js1: axis  1: raw -32767, mapped 0.000000
    /dev/input/js1: axis  2: raw -32767, mapped 0.000000
    /dev/input/js1: axis  3: raw -32767, mapped 0.000000
    /dev/input/js1: axis  4: raw      0, mapped 0.000000
    /dev/input/js1: axis  5: raw      0, mapped 0.000000

    Selecting FBConfig
    GLX_FBCONFIG_ID=130
    GLX_BUFFER_SIZE=32
    GLX_DOUBLEBUFFER=1
    GLX_RED_SIZE=8
    GLX_GREEN_SIZE=8
    GLX_BLUE_SIZE=8
    GLX_ALPHA_SIZE=8
    GLX_DEPTH_SIZE=24
    GLX_STENCIL_SIZE=8
    GLX_SAMPLES_ARB=0
    GLX_SAMPLE_BUFFERS_ARB=0
    GLX_CONFIG_CAVEAT=NONE

    Desktop is 1920 x 1080 @ 60 Hz
    OpenGL:
        Version:  OpenGL 3.0 [3.0 Mesa 10.1.3]
        Renderer: Gallium 0.4 on AMD CYPRESS
        Vendor:  X.Org
        VRAM:    256 MB
        Extensions: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_multisample GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_clear_buffer_object GL_ARB_invalidate_subdata GL_ARB_texture_storage_multisample GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev
    GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
    Setting maxVSyncInterval to 4
    GL: Detected 0 MB VRAM
    Total system RAM: 3944 MiB
    Initialize engine version: 4.5.5p4 (1279c4722048)
    AudioManager: Using PulseAudio: Default Output Device
    Begin MonoManager ReloadAssembly
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/libnoise.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/libnoise.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LogLibrary.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LogLibrary.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/NSpeex.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/NSpeex.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LitJson.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/LitJson.dll into Unity Child Domain
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UMA.dll (this message is harmless)
    Loading /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UMA.dll into Unity Child Domain
    - Completed reload, in  0.401 seconds
    Default vsync count 1
    requesting resize 1920 x 1080
    requesting fullscreen 1920 x 1080 at 0 Hz
    Desktop is 1920 x 1080 @ 60 Hz
    /dev/input/js0: driver version: 2.1.0 (20100)
    : Too many axes; using axes 0 - 19 and ignoring axes 20 - 36
    : Too many buttons; using buttons 0 - 19 and ignoring buttons 20 - 56
    /dev/input/js0: fd 89, buttons 20, axes 20, name Microsoft Wired Keyboard 600
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    /dev/input/js0: axis 16: raw -32767, mapped 0.000000
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    /dev/input/js0: axis 18: raw -32767, mapped 0.000000
    /dev/input/js0: axis 19: raw -32767, mapped 0.000000
    /dev/input/js0: axis 20: raw -32767, mapped 0.000000
    /dev/input/js1: driver version: 2.1.0 (20100)
    /dev/input/js1: fd 90, buttons 12, axes 6, name Logitech Logitech RumblePad 2 USB
    /dev/input/js1: axis  0: raw -32767, mapped 0.000000
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    /dev/input/js1: axis  2: raw -32767, mapped 0.000000
    /dev/input/js1: axis  3: raw -32767, mapped 0.000000
    /dev/input/js1: axis  4: raw      0, mapped 0.000000
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    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.dll (this message is harmless)
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Xml.dll (this message is harmless)
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/System.Core.dll (this message is harmless)
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/UnityScript.Lang.dll (this message is harmless)
    Platform assembly: /home/emmanuel/.local/share/Steam/SteamApps/common/7 Days To Die/7DaysToDie_Data/Managed/Boo.Lang.dll (this message is harmless)
    2014-11-29T13:30:55 0,000 [Steamworks.NET] SteamAPI_Init() ok
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:30:55 0,032 Initializing EAC
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Changing real window size to 1918 x 1022
    Ignoring window size change to 1918x1022 : waiting for fullscreen at 1920x1080
    Changing real window size to 1918 x 1022
    Changing real window size to 1920 x 1023
    Ignoring window size change to 1920x1023 : waiting for fullscreen at 1920x1080
    Changing real window size to 1920 x 1080
    Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
    2014-11-29T13:30:56 1,749 EAC initialized :: EasyAntiCheat successfully initialized
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    UnloadTime: 2.799000 ms
    2014-11-29T13:31:00 5,803 Version: Alpha 10.1 (b1) Compatibility Version: Alpha 10.1, OS: Linux 32 Bit
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:00 5,803 Last played version: Alpha 10.1
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:01 5,957 Command line arguments: ./7DaysToDie.x86 -logfile 7DaysToDie_Data/output_log.txt
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

    Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8127.
    Total: 9.101000 ms (FindLiveObjects: 0.316000 ms CreateObjectMapping: 0.177000 ms MarkObjects: 8.257000 ms  DeleteObjects: 0.087000 ms)

    2014-11-29T13:31:01 6,020 [Steamworks.NET] Login ok.
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:01 6,294 NAT facilitator set up done
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,660 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,661 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,661 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,661 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,661 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,661 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,661 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,661 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:15 20,662 UnityEngine.Resolution
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:49 54,026 Connecting to: 188.165.241.55:25030 directly
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:51 56,661 AddFavorite: 5
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:31:51 56,661 [Steamworks.NET] Auth.GetAuthTicket()
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    UnloadTime: 11.625000 ms
    2014-11-29T13:31:52 57,711 Awake
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AutopilotMode = 0
    GamePref.BlockDurabilityModifier = 100
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 188.165.241.55
    GamePref.ConnectToServerPort = 25030
    GamePref.ControlPanelEnabled = False
    GamePref.ControlPanelPassword =
    GamePref.ControlPanelPort = 8080
    GamePref.CraftTimer = 1
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayNightLength = 40
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DedicatedServer = False
    GamePref.DisableNAT = False
    GamePref.DropOnDeath = 0
    GamePref.DropOnQuit = 1
    GamePref.DynamicSpawner =
    GamePref.EACEnabled = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySenseMemory = 60
    GamePref.EnemySpawnMode = 3
    GamePref.FavoriteServersList =
    GamePref.FragLimit = 20
    GamePref.FriendlyFire = True
    GamePref.GameDifficulty = 2
    GamePref.GameMode = SurvivalMP
    GamePref.GameName = Testv10
    GamePref.GameVersion = Alpha 10.1
    GamePref.GameWorld = Random Gen
    GamePref.JoiningOptions = True
    GamePref.LandClaimDeadZone = 30
    GamePref.LandClaimDecayMode = 0
    GamePref.LandClaimExpiryTime = 3
    GamePref.LandClaimOfflineDurabilityModifier = 4
    GamePref.LandClaimOnlineDurabilityModifier = 4
    GamePref.LandClaimSize = 7
    GamePref.LootAbundance = 100
    GamePref.LootRespawnDays = 7
    GamePref.LootTimer = 1
    GamePref.MatchLength = 10
    GamePref.MaxSpawnedZombies = 60
    GamePref.NightPercentage = 35
    GamePref.OptionsAA = 0
    GamePref.OptionsAmbientVolumeLevel = 0,5
    GamePref.OptionsDeferredLighting = True
    GamePref.OptionsFieldOfView = 60
    GamePref.OptionsImageEffects = False
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsLODDistance = 0,6
    GamePref.OptionsMicVolumeLevel = 0,75
    GamePref.OptionsMouseSensitivity = 6
    GamePref.OptionsMusicVolumeLevel = 0,2
    GamePref.OptionsOverallAudioVolumeLevel = 1
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsReflectiveWater = True
    GamePref.OptionsShadowDistance = 2
    GamePref.OptionsTextureQuality = 1
    GamePref.OptionsViewDistance = 9
    GamePref.OptionsVoiceChatEnabled = True
    GamePref.OptionsVoiceVolumeLevel = 0,75
    GamePref.PlayerAutologin = False
    GamePref.PlayerId = 76561197993375713
    GamePref.PlayerName = [CPC] Voodoonice
    GamePref.PlayerPassword =
    GamePref.PlayerToken =
    GamePref.RebuildMap = False
    GamePref.SaveGameFolder = /home/emmanuel/7 Days To Die/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerDescription =
    GamePref.ServerIP =
    GamePref.ServerIsPublic = False
    GamePref.ServerMaxPlayerCount = 8
    GamePref.ServerName = Default Server
    GamePref.ServerPassword =
    GamePref.ServerPasswordCache = 902972112:wxcv123
    GamePref.ServerPort = 26900
    GamePref.ServerWebsiteURL =
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetPassword =
    GamePref.TelnetPort = 25003
    GamePref.ZombiePlayers = True
    GamePref.ZombiesRun = 0
    GameStat.AirDropFrequency = 0
    GameStat.BlockDurabilityModifier = 1
    GameStat.CraftTimer = 1
    GameStat.CurrentRoundIx = 0
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.Difficulty = 2
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySenseMemory = 60
    GameStat.EnemySpawnMode = 3
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow =
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsFriendlyFire = True
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = True
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 7
    GameStat.LoadScene =
    GameStat.LootTimer = 1
    GameStat.NightPercentage = 50
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow =
    GameStat.ShowZombieCounter = False
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.ZombieHordeMeter = False
    2014-11-29T13:31:53 58,736 S default
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:01 66,021 E default. Time 7285ms
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:08 73,363 Loading and parsing items xml file (Unknown char: ./  at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0
      at System.Double.Parse (System.String s) [0x00000] in :0
      at ItemsFromXml.CreateItems (.7E7AA _xmlFile) [0x00000] in :0 )
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:08 73,364 Loading of items aborted due to errors!
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:08 73,364  at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0
      at System.Double.Parse (System.String s) [0x00000] in :0
      at ItemsFromXml.CreateItems (.7E7AA _xmlFile) [0x00000] in :0
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,189 Loading and parsing 'sounds.xml' (Unknown char: .)
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,189 Loading of sounds aborted due to errors!
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,189  at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in :0
      at System.Double.Parse (System.String s) [0x00000] in :0
      at SoundsFromXml.5AAA0 (System.Xml.XmlElement 0AAAA) [0x00000] in :0
      at SoundsFromXml.7AAA0 (System.String 0AAAA, System.Xml.XmlNode 1AAAA) [0x00000] in :0
      at SoundsFromXml.3AAA0 (System.String 0AAAA, System.Xml.XmlNode 1AAAA) [0x00000] in :0
      at SoundsFromXml.7AAA0 (System.String 0AAAA, System.Xml.XmlNode 1AAAA) [0x00000] in :0
      at SoundsFromXml.3AAA0 (System.String 0AAAA, System.Xml.XmlNode 1AAAA) [0x00000] in :0
      at SoundsFromXml.CreateSounds (.7E7AA xmlFile) [0x00000] in :0
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,215 Loading and parsing 'recipes.xml' (No item/block with name 'porkCharred' existing)
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,215 Loading of recipes aborted due to errors!
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,215  at RecipesFromXml.LoadRecipies (.7E7AA _xmlFile) [0x00000] in :0
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,238 Loading and parsing 'loot.xml' (Item with name 'shotgunShell' not found!)
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,238 Loading of loot aborted due to errors!
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,238  at LootFromXml.3AAA0 (System.String 0AAAA, System.Xml.XmlNodeList 1AAAA, System.Collections.Generic.List`1 2AAAA) [0x00000] in :0
      at LootFromXml.LoadLootContainers (.7E7AA _xmlFile) [0x00000] in :0
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    Exception: Buff 'Smelly' is referencing a smell that doesn't exist 'largeSmell'!
      at 2E7AA.5AAA0 () [0x00000] in :0
      at 2E7AA.2BAAA (Boolean _bForce, .MeshDescriptionCollection _mdc, Boolean _bDediServer) [0x00000] in :0
      at GameManager.Awake () [0x00000] in :0
     
    (Filename:  Line: -1)

    Unloading 4 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)

    Unloading 487 unused Assets to reduce memory usage. Loaded Objects now: 154581.
    Total: 195.965012 ms (FindLiveObjects: 11.540000 ms CreateObjectMapping: 7.816000 ms MarkObjects: 175.059998 ms  DeleteObjects: 1.415000 ms)

    2014-11-29T13:32:11 76,660 Load key config check
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    2014-11-29T13:32:11 76,660 Load key config
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

    requesting resize 1920 x 1080
    requesting fullscreen 1920 x 1080 at 60 Hz
    Desktop is 1920 x 1080 @ 60 Hz
    2014-11-29T13:32:22 87,855 GMSG: Janiel Terear joined the game
     
    (Filename: /BuildAgent/work/d63dfc6385190b60/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
    Voodoonice

    Voodoonice
    Vit dans une décharge
    Vit dans une décharge

    Messages: 32
    Date d'inscription: 14/11/2014
    Localisation: Nice

    Re: [RESOLU] [linux] Bug au lancement d'une partie

    Message par Voodoonice le 2/12/2014, 09:16

    Problème résolu avec la 10.2.

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      La date/heure actuelle est 11/7/2015, 17:29